Architecture

This document describes the architecture of the Voxel Mesh Optimization Library. It outlines the design, major components, data flow, and key algorithms that enable the library to optimize voxel meshes by merging multiple voxel faces into a single, efficient mesh.

1. System Overview

The core goal of this library is to convert a chunk (a 3D grid of voxels) into a single optimized mesh for real-time rendering. The process is broken down into several main steps:

2. Major components

2.1 Voxel, Chunk, and Mesh Representations

2.2 Core Modules