Overview

The Mesh Optimization Library is a C# library designed to optimize voxel-based meshes for real-time rendering—ideal for game developers and any user interested in leveraging efficient 3D mesh generation techniques. The library transforms a collection of individual colored voxels into a single optimized mesh, reducing redundant faces and merging triangles with identical colors to improve display performance.

Core features

Get Started

Clone the repository and run tests to explore the library:

git clone git@github.com:nicolas-goyon/Voxel-Mesh-Optimization-Library.git
cd VoxelMeshOptimizerLibrary
dotnet restore
dotnet test

See the project README for detailed instructions.